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The world of moving cartoons was a dream decades back. [url=http://www.1855sacramento.com/moncler.php]moncler sito ufficiale[/url] They were only limited to graphical representations in paper and pen. But then things changed a bit when real [url=http://www.sandvikfw.net/shopuk.php]hollister outlet sale[/url] life photographs were captured in lenses and linked together as cluster of frames under a consolidated project. Now frames were played at rapid speed of twenty four frames per second. And the images moved like human beings!
Later on, things improved even further as the world was experiencing positive transition in animation. The final stages of development in the CG industry are what we see today. However, improvements in animation have not become standstill at all, and it is still evolving. The entire 19th century had been eventful for this industry. Let us take a journey through the world of animation to trace its growth and development.
Early years
Animating images were an extremely laborious process during the wake of 19th century. Either thousands of handmade drawings had to be framed or thousands of photographs of an object had to be taken sequentially. Then they were linked together in an order and [url=http://www.mansmanifesto.fr]doudoune moncler homme[/url] played serially.
Early middle years
The invention of celluloid marks the middle ages of animation. It saved the animation experts from the painstaking process of creating separate backgrounds and foregrounds and integrating them with each sequence. Now complex backgrounds could be [url=http://www.rtnagel.com/louboutin.php]louboutin[/url] sandwiched with the images. Thus, different compositions could now be created much conveniently by applying such mix and match technique. However, one characteristic of this colloid based animation is that the backgrounds remained static [url=http://www.vivid-host.com/barbour.htm]barbour uk outlet[/url] since they were somewhat like [url=http://www.getconversational.com]hollister pas cher[/url] templates. Only the images or objects in front of them moved!
Late middle ages
Walt Disney is one of the notable names in the world of animation who introduced sound to his projects. The premiere of his cartoon movie 'Steamboat Willie' in 1928 thus took the animation industry to a new level! It was followed by another [url=http://www.mquin.com/giuseppezanotti.php]giuseppe zanotti pas cher[/url] noteworthy contribution of Disney in 1937. He produced and aired a full length animation movie, 'Snow White [url=http://www.davidhabchy.com]barbour sale[/url] and the Seven Dwarfs' on that year.
Later years
Integration of computer based animation technology and use of high end graphics software took animation to a different level! Now cartoon characters look like real life creatures and the graphics environment is as comparable as any real life environment! Walt Disney's production also got influenced with this transition. Evidences of it can be seen in the 1995 release 'Toy Story'. The meteoric fights, special effects, and everything we see in Star Wars is work of animation! George Lucas was thus another pioneering figure who integrated advanced technology to produce a fully animated masterpiece. More animation movies [url=http://www.mquin.com/giuseppezanotti.php]giuseppe zanotti sneakers[/url] hit the silver screen with time like Avatar, Shriek, Jurassic Park, and so on. Hopes are that future will show more hopes for graphics industry.
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